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use std::{
error::Error,
fs::{self},
path::{Path, PathBuf},
};
/// Ensures a directory exists, creating it if necessary.
///
/// This function takes a reference to a `Path` object for a directory and a
/// human-readable name for the directory, and creates the directory if it
/// does not already exist.
///
/// # Arguments
///
/// * `dir` - A reference to a `Path` object for the directory.
/// * `name` - A human-readable name for the directory, used in error messages.
///
/// # Returns
///
/// * `Result<(), String>` - A result indicating success or failure.
/// - `Ok(())` if the directory exists or was created successfully.
/// - `Err(String)` if the directory does not exist and could not be created.
///
/// # Example
///
/// ```
/// use serde_yml::utilities::directory::directory;
/// use std::path::Path;
///
/// let dir = Path::new("logs");
/// match directory(dir, "logs") {
/// Ok(()) => println!("Logs directory created successfully!"),
/// Err(e) => eprintln!("{}", e),
/// }
/// ```
pub fn directory(dir: &Path, name: &str) -> Result<(), String> {
if dir.exists() {
if !dir.is_dir() {
return Err(format!(
"❌ Error: {} is not a directory.",
name
));
}
} else {
match fs::create_dir_all(dir) {
Ok(_) => {}
Err(e) => {
return Err(format!(
"❌ Error: Cannot create {} directory: {}",
name, e
))
}
}
}
Ok(())
}
/// Moves the output directory to the public directory.
///
/// This function takes a reference to a `Path` object for the output directory
/// and a string for the site name, and moves the output directory to the
/// public directory.
///
/// # Arguments
///
/// * `site_name` - A string for the site name.
/// * `out_dir` - A reference to a `Path` object for the output directory.
///
/// # Returns
///
/// * `Result<(), std::io::Error>` - A result indicating success or failure.
/// - `Ok(())` if the output directory was moved successfully.
/// - `Err(std::io::Error)` if the output directory could not be moved.
///
/// # Example
///
/// ```
/// use serde_yml::utilities::directory::move_output_directory;
/// use std::path::Path;
///
/// let site_name = "My Website";
/// let out_dir = Path::new("output");
///
/// match move_output_directory(site_name, out_dir) {
/// Ok(()) => println!("Output directory moved successfully."),
/// Err(e) => eprintln!("Error moving output directory: {}", e),
/// }
/// ```
pub fn move_output_directory(
site_name: &str,
out_dir: &Path,
) -> std::io::Result<()> {
println!("❯ Moving output directory...");
let public_dir = Path::new("public");
if public_dir.exists() {
fs::remove_dir_all(public_dir)?;
}
fs::create_dir(public_dir)?;
let site_name = site_name.replace(' ', "_");
let new_project_dir = public_dir.join(site_name);
fs::create_dir_all(&new_project_dir)?;
fs::rename(out_dir, &new_project_dir)?;
println!(" Done.\n");
Ok(())
}
/// Cleans up the directory at the given path.
///
/// If the directory does not exist, this function does nothing.
///
/// # Arguments
///
/// * `directories` - An array of references to `Path` objects representing the
/// directories to be cleaned up.
///
/// # Returns
///
/// * `Result<(), Box<dyn Error>>` - A result indicating success or failure.
/// - `Ok(())` if the directories were cleaned up successfully.
/// - `Err(Box<dyn Error>)` if an error occurred during the cleanup process.
///
/// # Example
///
/// ```
/// use serde_yml::utilities::directory::cleanup_directory;
/// use std::path::Path;
///
/// let directories = [Path::new("output"), Path::new("temp")];
///
/// match cleanup_directory(&directories) {
/// Ok(()) => println!("Directories cleaned up successfully."),
/// Err(e) => eprintln!("Error cleaning up directories: {}", e),
/// }
/// ```
pub fn cleanup_directory(
directories: &[&Path],
) -> Result<(), Box<dyn Error>> {
for directory in directories {
if !directory.exists() {
continue;
}
println!("\n❯ Cleaning up directories");
fs::remove_dir_all(directory)?;
println!(" Done.\n");
}
Ok(())
}
/// Creates a new directory at the given path.
///
/// If the directory already exists, this function does nothing.
///
/// # Arguments
///
/// * `directories` - An array of references to `Path` objects representing the
/// directories to be created.
///
/// # Returns
///
/// * `Result<(), Box<dyn Error>>` - A result indicating success or failure.
/// - `Ok(())` if the directories were created successfully.
/// - `Err(Box<dyn Error>)` if an error occurred during the creation process.
///
/// # Example
///
/// ```
/// use serde_yml::utilities::directory::create_directory;
/// use std::path::Path;
///
/// let directories = [Path::new("output"), Path::new("temp")];
///
/// match create_directory(&directories) {
/// Ok(()) => println!("Directories created successfully."),
/// Err(e) => eprintln!("Error creating directories: {}", e),
/// }
/// ```
pub fn create_directory(
directories: &[&Path],
) -> Result<(), Box<dyn Error>> {
for directory in directories {
if directory.exists() {
continue;
}
fs::create_dir(directory)?;
}
Ok(())
}
/// Truncates a path to only have a set number of path components.
///
/// Will truncate a path to only show the last `length` components in a path.
/// If a length of `0` is provided, the path will not be truncated.
/// A value will only be returned if the path has been truncated.
///
/// # Arguments
///
/// * `path` - The path to truncate.
/// * `length` - The number of path components to keep.
///
/// # Returns
///
/// * An `Option` of the truncated path as a string. If the path was not truncated, `None` is returned.
///
/// # Example
///
/// ```
/// use serde_yml::utilities::directory::truncate;
/// use std::path::Path;
///
/// let long_path = Path::new("home/user/documents/report/2023/05/27/file.txt");
///
/// if let Some(truncated) = truncate(long_path, 3) {
/// println!("Truncated path: {}", truncated);
/// } else {
/// println!("Path was not truncated.");
/// }
/// ```
pub fn truncate(path: &Path, length: usize) -> Option<String> {
// Checks if the length is 0. If it is, returns `None`.
if length == 0 {
return None;
}
// Creates a new PathBuf object to store the truncated path.
let mut truncated = PathBuf::new();
// Iterates over the components of the path in reverse order.
let mut count = 0;
while let Some(component) = path.components().next_back() {
// Adds the component to the truncated path.
truncated.push(component);
count += 1;
// If the count reaches the desired length, breaks out of the loop.
if count == length {
break;
}
}
// If the count is equal to the desired length, returns the truncated path as a string.
if count == length {
Some(truncated.to_string_lossy().to_string())
} else {
// Otherwise, returns `None`.
None
}
}