1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 425 426 427 428 429 430 431 432 433 434 435 436 437 438 439 440 441 442 443 444 445 446 447 448 449 450 451 452 453 454 455 456 457 458 459 460 461 462 463 464 465 466 467 468 469 470 471 472 473 474 475 476 477 478 479 480 481 482 483 484 485 486 487 488 489 490 491 492 493 494 495 496 497 498 499 500 501 502 503 504 505 506 507 508 509 510 511 512 513 514 515 516 517 518 519 520 521 522 523 524 525 526 527 528 529 530 531 532 533 534 535 536 537 538 539 540 541 542 543 544 545 546 547 548 549 550 551 552 553 554 555 556 557 558 559 560 561 562 563 564 565 566 567 568 569 570 571 572 573 574 575
// WORKFLOW RESOLVE.rs
// by Lut99
//
// Created:
// 05 Sep 2022, 17:36:21
// Last edited:
// 06 Feb 2024, 11:36:49
// Auto updated?
// Yes
//
// Description:
//! Final traversal in the compiler that takes an UnresolvedWorkflow and
//! resolves all references to new edges.
//
use std::cell::Ref;
use std::collections::HashMap;
use log::debug;
use crate::ast::{Edge, SymTable, Workflow};
use crate::ast_unresolved::UnresolvedWorkflow;
use crate::edgebuffer::{EdgeBuffer, EdgeBufferNode, EdgeBufferNodeLink, EdgeBufferNodePtr};
use crate::errors::AstError;
use crate::state::CompileState;
/***** TESTS *****/
#[cfg(test)]
mod tests {
use brane_dsl::ParserOptions;
use brane_shr::utilities::{create_data_index, create_package_index, test_on_dsl_files};
use specifications::data::DataIndex;
use specifications::package::PackageIndex;
use super::super::print::ast;
use super::*;
use crate::{CompileResult, CompileStage, compile_program_to};
/// Tests the traversal by generating symbol tables for every file.
#[test]
fn test_workflow_resolve() {
test_on_dsl_files("BraneScript", |path, code| {
// Start by the name to always know which file this is
println!("{}", (0..80).map(|_| '-').collect::<String>());
println!("File '{}' gave us:", path.display());
// Load the package index
let pindex: PackageIndex = create_package_index();
let dindex: DataIndex = create_data_index();
// Run up to this traversal
let workflow: Workflow =
match compile_program_to(code.as_bytes(), &pindex, &dindex, &ParserOptions::bscript(), CompileStage::WorkflowResolve) {
CompileResult::Workflow(wf, warns) => {
// Print warnings if any
for w in warns {
w.prettyprint(path.to_string_lossy(), &code);
}
wf
},
CompileResult::Eof(err) => {
// Print the error
err.prettyprint(path.to_string_lossy(), &code);
panic!("Failed to resolve workflow (see output above)");
},
CompileResult::Err(errs) => {
// Print the errors
for e in errs {
e.prettyprint(path.to_string_lossy(), &code);
}
panic!("Failed to resolve workflow (see output above)");
},
_ => {
unreachable!();
},
};
// Now print the file for prettyness
ast::do_traversal(&workflow, std::io::stdout()).unwrap();
println!("{}\n\n", (0..80).map(|_| '-').collect::<String>());
});
}
}
/***** HELPER MACROS *****/
/// Efficiently writes an edge to the given buffer. Also returns the index written.
macro_rules! write_edge {
($buffer:expr, $edge:expr) => {{
// Resize if necessary
let idx: usize = $buffer.len();
if idx == $buffer.capacity() {
$buffer.reserve(32);
}
// Write the edge now there's enough space
$buffer.push($edge);
idx
}};
}
/***** HELPER FUNCTIONS *****/
/// Updates the 'next' field in the given edge to the given value if it has any.
///
/// # Arguments
/// - `edge`: The Edge to update.
/// - `index`: The index to update the Edge with.
///
/// # Returns
/// Nothing, but does alter any `next` field in the given Edge.
///
/// # Panics
/// This function panics if the given Edge was one without edge-field, since that means writing edges was ill-formed.
#[inline]
fn update_link(edge: &mut Edge, index: usize) {
// Match on the Edge
use Edge::*;
match edge {
Node { ref mut next, .. } | Linear { ref mut next, .. } | Join { ref mut next, .. } | Call { ref mut next, .. } => {
*next = index;
},
Loop { ref mut next, .. } => {
// Match the next one
if let Some(next) = next {
*next = index;
} else {
panic!("Attempted to update the linear link on a fully returning Loop");
}
},
Return { .. } => {},
edge => {
panic!("Attempted to update the linear link on edge '{edge:?}'");
},
}
}
/***** TRAVERSAL FUNCTIONS *****/
/// Traverses a list of edges, which will resolve all of the compiled edges in it to executable ones.
///
/// # Arguments
/// - `edges`: The EdgeBuffer to traverse.
/// - `target`: The target Vec<Edge> to resolve the edges in.
/// - `map`: A map of EdgeBufferPtrs to indices in the resulting edge list.
/// - `offset`: An offset to apply to all edge indices written.
///
/// # Returns
/// Nothing, but does add the edges in the `target` structure.
fn pass_edges(edges: EdgeBuffer, target: &mut Vec<Edge>, map: &mut HashMap<EdgeBufferNodePtr, usize>, offset: usize) {
// Early quit if there's nothing to compile
let mut edges_start: EdgeBufferNodePtr = match edges.start() {
Some(start) => start.clone(),
None => {
return;
},
};
// Iterate over each of the edges in the EdgeBuffer
loop {
// Stop if we've had this edge before
if map.contains_key(&edges_start) {
break;
}
// Switch on the edge to assume the linkage
let next: EdgeBufferNodePtr = {
let e: Ref<EdgeBufferNode> = edges_start.borrow();
use Edge::*;
match &e.edge {
Node { task, locs, at: _, input, result, metadata, next: _ } => {
// The connection must be linear
let next: Option<EdgeBufferNodePtr> = match &e.next {
EdgeBufferNodeLink::Linear(next) => Some(next.clone()),
EdgeBufferNodeLink::End => None,
link => {
panic!("Encountered a Node '{:?}' with a non-Linear connection '{:?}' after {:?}", e.next, link, edges_start);
},
};
// Resolve the index of this next one (either already defined or the next edge)
let next_idx: usize = match &next {
Some(next) => match map.get(next) {
Some(idx) => *idx,
None => offset + target.len() + 1,
},
None => usize::MAX,
};
// The task ID should already be valid, so write that to the new buffer
let index: usize = write_edge!(target, Edge::Node {
task: *task,
locs: locs.clone(),
at: None,
input: input.clone(),
result: result.clone(),
metadata: metadata.clone(),
next: next_idx,
});
map.insert(edges_start.clone(), index);
// Move to the next edge if there was one
match next {
Some(next) => next,
None => {
break;
},
}
},
Linear { instrs, .. } => {
// The connection must be linear
let next: Option<EdgeBufferNodePtr> = match &e.next {
EdgeBufferNodeLink::Linear(next) => Some(next.clone()),
EdgeBufferNodeLink::End => None,
link => {
panic!("Encountered a Linear '{:?}' with a non-Linear connection '{:?}' after {:?}", e.next, link, edges_start);
},
};
// Resolve the index of this next one (either already defined or the next edge)
let next_idx: usize = match &next {
Some(next) => match map.get(next) {
Some(idx) => *idx,
None => offset + target.len() + 1,
},
None => usize::MAX,
};
// We don't have to resolve instructions, so instead just write the edge
let index: usize = write_edge!(target, Edge::Linear { instrs: instrs.clone(), next: next_idx });
map.insert(edges_start.clone(), index);
// Move to the next edge if there was one
match next {
Some(next) => next,
None => {
break;
},
}
},
Stop {} => {
// We expect an explicit no connection
if let EdgeBufferNodeLink::Stop = &e.next {
} else {
panic!("Encountered a Stop with a non-End connection");
};
// Write the stop
let index = write_edge!(target, Edge::Stop {});
map.insert(edges_start.clone(), index);
// No next index; just stop loopin'
break;
},
Branch { .. } => {
// Get the pair of three edges that make up a Branch
let (true_branch, false_branch, next): (Option<EdgeBufferNodePtr>, Option<EdgeBufferNodePtr>, Option<EdgeBufferNodePtr>) =
if let EdgeBufferNodeLink::Branch(t, f, n) = &e.next {
(t.clone(), f.clone(), n.clone())
} else {
panic!("Encountered a Branch with a non-Branch connection");
};
// Write the true branch to a separate buffer but with correct indices (the current buffer index + 1 for the branch edges itself)
let true_idx: usize = offset + target.len() + 1;
let mut true_edges: Vec<Edge> = vec![];
if let Some(true_branch) = &true_branch {
pass_edges(true_branch.into(), &mut true_edges, map, true_idx);
}
// Write the false branch to a separate buffer but with correct indices (the true branch offset); unless it points
let false_idx: usize = true_idx + true_edges.len();
let mut false_edges: Vec<Edge> = vec![];
if let Some(false_branch) = &false_branch {
pass_edges(false_branch.into(), &mut false_edges, map, false_idx);
}
// If we were to write everything, all was correct except for the last instruction of the true branch; that must point to the next instead
let next_idx: usize = false_idx + false_edges.len();
if next.is_some() && !true_edges.is_empty() {
let true_edges_len: usize = true_edges.len();
update_link(&mut true_edges[true_edges_len - 1], next_idx);
}
if next.is_some() && !false_edges.is_empty() {
let false_edges_len: usize = false_edges.len();
update_link(&mut false_edges[false_edges_len - 1], next_idx);
}
// Now write the lot. First, do the branch edge itself
let index = write_edge!(target, Edge::Branch {
true_next: if true_branch.is_some() { true_idx } else { next_idx },
false_next: if false_branch.is_some() { Some(false_idx) } else { Some(next_idx) },
merge: if next.is_some() { Some(next_idx) } else { None },
});
map.insert(edges_start.clone(), index);
// Write the two branches, in-order
target.append(&mut true_edges);
target.append(&mut false_edges);
// Finally, set the next as the next edge if any, or quit otherwise
if let Some(next) = next {
next
} else {
break;
}
},
Parallel { .. } => {
// Get the pair of edges(-ish) that make up a Parallel
let (branches, join): (&Vec<EdgeBufferNodePtr>, EdgeBufferNodePtr) = if let EdgeBufferNodeLink::Parallel(b, j) = &e.next {
(b, j.clone())
} else {
panic!("Encountered a Parallel with a non-Parallel connection");
};
// Write each of them to a buffer of edges (offset: we skip the current offset + the space for the parallel edge itself)
let first_idx: usize = offset + target.len() + 1;
let mut last_offset: usize = first_idx;
let mut bs_idx: Vec<usize> = Vec::with_capacity(branches.len());
let mut bs: Vec<Vec<Edge>> = Vec::with_capacity(branches.len());
for b in branches {
// Write the branch to its own buffer
let mut b_edges: Vec<Edge> = vec![];
pass_edges(b.into(), &mut b_edges, map, last_offset);
bs_idx.push(last_offset);
// Update the offset for the next branch, then add it to the list
last_offset += b_edges.len();
bs.push(b_edges);
}
// After all branches are written to buffers, update their last edge to point to the join and mark their start indices in a buffer
let join_idx: usize = last_offset;
for (i, b) in bs.iter_mut().enumerate() {
let b_len: usize = b.len();
if !b.is_empty() {
update_link(&mut b[b_len - 1], join_idx);
} else {
bs_idx[i] = join_idx;
}
}
// Armed with the branches, we can write the parallel branch first
let index = write_edge!(target, Edge::Parallel { branches: bs_idx.clone(), merge: join_idx });
map.insert(edges_start.clone(), index);
// Write each of the branches
for b in bs {
let mut b = b;
target.append(&mut b);
}
// Now do the join, after secretly injecting the list of edges into it
join
},
Join { merge, .. } => {
// The connection must be linear
let next: Option<EdgeBufferNodePtr> = match &e.next {
EdgeBufferNodeLink::Linear(next) => Some(next.clone()),
EdgeBufferNodeLink::End => None,
link => {
panic!("Encountered a Join '{:?}' with a non-Linear connection '{:?}' after {:?}", e.next, link, edges_start);
},
};
// Resolve the index of this next one (either already defined or the next edge)
let next_idx: usize = match &next {
Some(next) => match map.get(next) {
Some(idx) => *idx,
None => offset + target.len() + 1,
},
None => usize::MAX,
};
// We already have the branches and merge; so just write the Join
let index = write_edge!(target, Edge::Join { merge: *merge, next: next_idx });
map.insert(edges_start.clone(), index);
// Move to the next edge if there was one
match next {
Some(next) => next,
None => {
break;
},
}
},
Loop { .. } => {
// Get the triplet of edges that make up a Loop
let (cond, body, next): (EdgeBufferNodePtr, Option<EdgeBufferNodePtr>, Option<EdgeBufferNodePtr>) =
if let EdgeBufferNodeLink::Loop(c, b, n) = &e.next {
(c.clone(), b.clone(), n.clone())
} else {
panic!("Encountered a Loop with a non-Loop connection");
};
// First, write the condition (offset: we skip the current offset and a single space for the Loop edge itself)
let cond_idx: usize = offset + target.len() + 1;
let mut cond_edges: Vec<Edge> = vec![];
pass_edges(cond.into(), &mut cond_edges, map, cond_idx);
// Next, write the body (if any). Offset: we skip over the conditional edges + a branch following them.
let body_idx: usize = cond_idx + cond_edges.len() + 1;
let mut body_edges: Vec<Edge> = vec![];
if let Some(body) = body {
pass_edges(body.into(), &mut body_edges, map, body_idx);
}
// Before we do anything, resolve the next index
let next_idx: Option<usize> = match &next {
Some(next) => match map.get(next) {
Some(idx) => Some(*idx),
None => Some(body_idx + body_edges.len()),
},
None => None,
};
// We now have all indices. Add the branches and such at the end of the current body edges.
if !cond_edges.is_empty() {
// Link it first, due to it already being written without
let cond_edges_len: usize = cond_edges.len();
update_link(&mut cond_edges[cond_edges_len - 1], cond_idx + cond_edges_len);
// Write the branch itself
write_edge!(cond_edges, Edge::Branch { true_next: body_idx, false_next: next_idx, merge: next_idx });
}
if !body_edges.is_empty() {
let body_edges_len: usize = body_edges.len();
update_link(&mut body_edges[body_edges_len - 1], cond_idx);
}
// Now we can write the loop node
let index = write_edge!(target, Edge::Loop { cond: cond_idx, body: body_idx, next: next_idx });
map.insert(edges_start.clone(), index);
// Write the condition and body
target.append(&mut cond_edges);
target.append(&mut body_edges);
// Then move on to the next (if any)
match next {
Some(next) => next,
None => {
break;
},
}
},
Call { input, result, .. } => {
// The connection must be linear
let next: Option<EdgeBufferNodePtr> = match &e.next {
EdgeBufferNodeLink::Linear(next) => Some(next.clone()),
EdgeBufferNodeLink::End => None,
link => {
panic!("Encountered a Call '{:?}' with a non-Linear connection '{:?}' after {:?}", e.next, link, edges_start);
},
};
// Resolve the index of this next one (either already defined or the next edge)
let next_idx: usize = match &next {
Some(next) => match map.get(next) {
Some(idx) => *idx,
None => offset + target.len() + 1,
},
None => usize::MAX,
};
// We already have the branches and merge; so just write the Join
let index: usize = write_edge!(target, Edge::Call { input: input.clone(), result: result.clone(), next: next_idx });
map.insert(edges_start.clone(), index);
// Move to the next edge if there was one
match next {
Some(next) => next,
None => {
break;
},
}
},
Return { result } => {
// We expect an explicit no connection
if let EdgeBufferNodeLink::Stop = &e.next {
} else {
panic!("Encountered a Return with a non-End connection");
};
// Write the return
let index = write_edge!(target, Edge::Return { result: result.clone() });
map.insert(edges_start.clone(), index);
// No next index; just stop loopin'
break;
},
}
};
// Move to next
edges_start = next;
}
}
/***** LIBRARY *****/
/// Compiles the given UnresolvedWorkflow to a ResolvedWorkflow.
///
/// Note that the unresolved workflow already has to be compiled, obviously.
///
/// # Arguments
/// - `state`: The CompileState that contains function bodies of previously defined functions (definitions are already implicitly transferred from the symbol table).
/// - `root`: The root node of the tree on which this compiler pass will be done.
///
/// # Returns
/// A new Workflow that contains the compiled program, ready for execution.
///
/// # Errors
/// This pass doesn't error, but might return one for convention purposes.
///
/// # Panics
/// This function may panic if any of the previous passes did not do its job, and the given UnresolvedWorkflow is ill-formed.
pub fn do_traversal(state: &mut CompileState, mut root: UnresolvedWorkflow) -> Result<Workflow, Vec<AstError>> {
// Convert the CompileState into a symbol table
let table: SymTable = (&state.table).into();
// First we'll want to write the main edges
let mut graph: Vec<Edge> = vec![];
pass_edges(root.main_edges, &mut graph, &mut HashMap::new(), 0);
// Then, inject the bodies for all of the functions
let mut funcs: HashMap<usize, Vec<Edge>> = HashMap::new();
for (i, def) in table.funcs.iter().enumerate() {
// Find the definition in the f_edges or in the state (it should be mutually exclusive)
if let Some(body) = state.bodies.get(&def.name) {
debug!("Linking function '{}' from previous snippet", def.name);
funcs.insert(i, body.clone());
} else if let Some(body) = root.f_edges.remove(&i) {
debug!("Linking function '{}' from current snippet", def.name);
// Compile the function body
let mut f_graph: Vec<Edge> = vec![];
pass_edges(body, &mut f_graph, &mut HashMap::new(), 0);
// Insert it in the table's functions
funcs.insert(i, f_graph.clone());
// And into the state (for future reference)
state.bodies.insert(def.name.clone(), f_graph);
} else {
debug!("Not linking function '{}' (builtin)", def.name);
}
}
// Done; create the workflow and return it
// Note: don't forget to transfer metadata before doing so
let mut wf: Workflow = Workflow::with_random_id(table, graph, funcs);
wf.metadata = root.metadata;
Ok(wf)
}